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Down in Bermuda

Down in Bermuda is an adventure and puzzle game that was one of the first 100 games on the Apple Arcade platform.


I was responsible for making the animations and rigs of the game's characters.
I was also responsible for integrating everything that involved animation and rig.

Software used:

Unity | Game integration & tools

Blender 3D | Rigging and Animation

Adobe Photoshop and Sony Vegas | Animatic

Cutscenes

Character  Animations

Want your character animation

handled from rig to runtime?

I take ownership of animation, rigging, implementation and technical systems, so your team can stay focused on the game.

© 2026 by Marlon Faria. All rights reserved

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